Skills & Competencies for UI/Usability Designer I

UI/Usability Designer I job profile

JOB SUMMARY for UI/Usability Designer I

Applies user-centered design principles to improve the workflow, expand the functionality, and enhance the visual appeal of websites and mobile apps.

JOB RESPONSIBILITIES for UI/Usability Designer I

Gathers requirements from users and stakeholders, defines information architecture, creates sample user personas, and documents user workflow. Designs wireframes, mockups, and prototypes. Applies the results from user research and usability testing to create new features and improve current features. Requires knowledge of visual design and wireframing/prototyping tools. May perform user research, usability testing, or facilitate focus groups. May require familiarity with various graphic design software packages.

UI/Usability Designer I SALARY RANGE

BASE 50%
$81,231
TOTAL 50%
$83,325
Job Level
P01
Job Code
IT10000566
Education/Degree
Bachelor's Degree
Reports To
Supervisor or Manager

UI/Usability Designer I Skills and Competencies List

Proficiency Levels and Behavioural Indicators
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each UI/Usability Designer I skill and competencie below to view definitions.

3 hard skills or competencies (industry competencies) for UI/Usability Designer I

1 Industry Competency – User Experience Design
Proficiency Level -1
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Describes the major elements and components of user experience design.
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Level 2 Behaviors
(Light Experience)
Assists in evaluating user experience according to value, function, and usability criteria.
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Level 3 Behaviors
(Moderate Experience)
Helps develop user flows, wireframes, and prototypes to define new product initiatives.
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Level 4 Behaviors
(Extensive Experience)
Directs product design experimentation to elevate user experience and boost conversion rates.
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Level 5 Behaviors
(Mastery)
Builds UX design standards to optimize usability and guarantee efficient navigation and functionality.
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2 Industry Competency – User Interface Design
Proficiency Level -2
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Describes the different formats used in developing user interface design.
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Level 2 Behaviors
(Light Experience)
Assists in ensuring mobile and responsive designs meet user needs.
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Level 3 Behaviors
(Moderate Experience)
Discusses and executes various techniques in creating interface designs to increase conversion rates.
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Level 4 Behaviors
(Extensive Experience)
Integrates new rules with the design processes to improve usability, utility, and desirability of the design.
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Level 5 Behaviors
(Mastery)
Creates user flows, wireframes, and specifications for UI designs to establish user experience architecture.
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3 UI/Usability Designer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer I
Proficiency Level - 4
5 Competency for - UI/Usability Designer I
Proficiency Level - 5

4 general skills or competencies (Job family competencies) for UI/Usability Designer I

1 Job Family Competencies – Design Thinking
Proficiency Level -1
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes common design thinking methodologies, strategies, and mindset.
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Level 2 Behaviors
(Light Experience)
Documents information from user needs and observations to define problem statements.
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Level 3 Behaviors
(Moderate Experience)
Investigates thoroughly to provide user optimization and user interface resolutions.
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Level 4 Behaviors
(Extensive Experience)
Evaluates design thinking solutions to determine effectiveness and impact on user needs and challenges.
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Level 5 Behaviors
(Mastery)
Creates best practices in design thinking processes to drive our organization towards creative solutions to complex problems.
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2 Job Family Competencies – HTML
Proficiency Level -2
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Describes the importance of HTML in web technology and business growth.
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Level 2 Behaviors
(Light Experience)
Conducts technical audits for desktops to identify the margin of errors on HTML.
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Level 3 Behaviors
(Moderate Experience)
Executes HTML optimizations and content updates to client websites using HTML editor.
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Level 4 Behaviors
(Extensive Experience)
Integrates responsive HTML templates in designing highly targeted and product-focused website pages.
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Level 5 Behaviors
(Mastery)
Develops UX/UI solutions using HTML to improve usability and accessibility of the website's user experience.
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3 UI/Usability Designer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer I
Proficiency Level - 4
5 Competency for - UI/Usability Designer I
Proficiency Level - 5

7 soft skills or competencies (core competencies) for UI/Usability Designer I

1 Core Competencies – Innovation
Proficiency Level -2
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
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Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
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Level 3 Behaviors
(Moderate Experience)
Communicates financial insights that positively influence the business plan development process.
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Level 4 Behaviors
(Extensive Experience)
Evaluates and explains the financial aspects of a business initiative to different teams.
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Level 5 Behaviors
(Mastery)
Champions organizational change and digital transformation to drive higher business performance.
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2 Core Competencies – Attention to Detail
Proficiency Level -2
Skill definition-Executing and completing a task with a high level of accuracy.
Level 1 Behaviors
(General Familiarity)
Explains why attention to detail plays an important role in own function or unit.
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Level 2 Behaviors
(Light Experience)
Processes limited amounts of detailed information with reasonable accuracy.
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Level 3 Behaviors
(Moderate Experience)
Processes large quantities of detailed information with high levels of accuracy.
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Level 4 Behaviors
(Extensive Experience)
Demonstrates expertise in quality assurance tools, techniques, and standards.
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Level 5 Behaviors
(Mastery)
Designs techniques for measuring the cost and impact of errors.
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3 UI/Usability Designer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Designer I
Proficiency Level - 4
5 Competency for - UI/Usability Designer I
Proficiency Level - 5

Summary of UI/Usability Designer I skills and competencies

There are 3 hard skills for UI/Usability Designer I, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UI/Usability Designer I, Design Thinking, HTML, JavaScript, etc.
7 soft skills for UI/Usability Designer I, Innovation, Attention to Detail, Time Management, etc.
While the list totals 14 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI/Usability Designer I, he or she needs to be proficient in Innovation, be proficient in Attention to Detail, and be proficient in Time Management.

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